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3D Vision

The Bot Company

The Bot Company

San Francisco, CA, USA
Posted on Dec 7, 2025

Location

San Francisco

Employment Type

Full time

Location Type

On-site

Department

EngineeringSoftware

The Bot Company

We're a lean, multidisciplinary team of engineers building the future of home robotics.

Our mission is to automate mundane tasks and give people back their time to focus on what they love.

We work across the stack with a culture built for rapid iteration and fast execution.

What we look for in all candidates

All roles at The Bot Company demand extreme sharpness and the ability to move fast in high-intensity environments. Throughout the process, we expect candidates to demonstrate:

  • Exceptional mental acuity: you think quickly, learn instantly, and reason across unfamiliar domains.

  • Engineering curiosity: you naturally dig into how systems work, even outside your specialty.

  • High performance mindset: you move fast, handle ambiguity, and excel when the environment is demanding.

3D Vision Researcher / Engineer

You’ll build the 3D perception systems that allow our robots to understand and navigate real-world environments. This role is for someone who can design state-of-the-art 3D vision pipelines from the ground up, combine classical geometry with modern deep learning, and turn research ideas into production-quality systems.

Requirements

  • Very strong coding skills in Python and/or C++.

  • Experience with PyTorch and CUDA, including custom operators, optimized data pipelines, or model acceleration.

  • Experience building 3D vision systems from scratch — not just using off-the-shelf libraries.

  • Strong understanding of different sensor modalities (e.g., cameras, IMUs, wheel odometry, LiDAR, etc.), including their measurement models, calibration procedures, temporal synchronization, and noise characterization.

  • Deep domain expertise in at least two of the following areas:

    • Multi-view geometry, bundle adjustment, pose graph optimization, visual-inertial odometry.

    • Dense 3D reconstruction, novel-view synthesis (NeRF, Gaussian Splatting, etc.).

    • Training depth estimation, optical flow, or feature matching networks.

What You’ll Do

  • Design and build end-to-end 3D perception systems for real-world robotic environments.

  • Develop geometric vision pipelines—SLAM, reconstruction, tracking—and integrate them with learned models.

  • Implement and optimize deep learning models for depth, flow, correspondence, and 3D understanding.

  • Prototype rapidly, measure performance in realistic conditions, and iterate to production-quality solutions.

  • Collaborate closely with robotics, simulation, and platform teams to integrate 3D perception into the full stack.

  • Move quickly and independently to solve hard 3D vision and geometry problems.

Why Join

You’ll work with a small, elite team on challenges that require speed, intelligence, and deep engineering instinct. If you enjoy understanding systems at all levels, move fast, and think even faster, you’ll thrive here.